October 2, 2016

Prototyping v1

Placeholder
October 2, 2016

Card iterations

Placeholder
October 2, 2016

Initial game mechanics

Placeholder
May 9, 2014

How the game was born

Pellentesque et lacus pretium tincidunt. Pellentesque at metus. Donec nisl a nisl. Vestibulum ante ipsum primis in nulla orci ut leo nec cursus consequat, orci ut